![]() Additionally, a Stamina Meter has been added under the health bar, which consists of two sections, and is consumed whenever the player runs, performs a back dash, a combo breaker, a stage interaction, or certain special techniques, such as cancelling Scorpion's teleports. Returning from the previous Mortal Kombat game is the Energy Meter, which is divided in three sections, and provides access to enhanced special moves (costing one section), breaking combos (costing two sections) and performing X-ray moves (costing all three sections of the bar). In addition, each fighter has three different variations, each featuring a different set of moves they can use during the fight: for example, the character Scorpion features a Ninjutsu variation which gives him specific moves utilizing dual swords, a Hellfire variation which incorporates fiery special moves, and an Inferno variation which allows him to summon hellspawn minions to aid him in the fight. Similarly to NetherRealm Studios' previous title, Injustice: Gods Among Us, fighters are able to interact with the environment, using parts of the scenery to reposition themselves or using available objects as weapons. The energy meter, first introduced in Mortal Kombat (2011), allows players to perform techniques such as "X-Ray" special moves. ![]() The game allows two players to face each other (either locally or online), or a single player to play against the CPU. Mortal Kombat X is a fighting game in which two characters fight against each other using a variety of attacks, including special moves, and the series' trademark gruesome finishing moves. Running on the Unreal Engine 3, it is the tenth main installment in the Mortal Kombat video game series and a sequel to the 2011 game Mortal Kombat. ![]() Mortal Combat 5 is a fighting video game developed by NetherRealm Studios and published by Warner Bros. ![]()
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